What does this mean for devs? Reports were that revenue from games jumped 53% from September to October. I haven't seen any numbers for November yet, but I'd be surprised if they didn't increase at least another 50%.
Personally, I saw an 80% increase from October to November, mostly on strong sales of Dominoes, but also on a boost from ad revenue. Here's a chart of daily revenue:
Notice the trend, as well. I expect another increase in December...possibly not as large as the one from Oct->Nov, but still an increase. But who knows? Either way I'm enjoying the ride.
Hopefully this means I won't have to worry about departmental funding for graduate school next year. Even if the numbers plateaued, that would still be a decent income for a single-person household. But I still plan on releasing new apps, so we'll see how high we can go and how long it will last.